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Devlog

  • 1.5.1 release
    July 21, 2024 by Castle Game Engine
    2
    New release, focusing on Android improvements: Show helpful dialog how controls work on mobile - move, shoot, jump (shown when you enter the game). Entering pause on mobile with a button, nicer pause... Continue reading
  • 1.3.0 released - various rendering and engine improvements
    April 30, 2023 by Castle Game Engine
    3
    Upgrade to use the latest Castle Game Engine features (see new CGE features ), in particular: New modernized renderer ATI rendering improvements... Continue reading
  • 1.2.0 release - major optimization on Android
    September 16, 2021 by Castle Game Engine
    1
    The Android version now loads much (~10x) faster, due to using libpng on Android... Continue reading
  • 1.1.0 release - Windows dependencies fixes, Android build
    August 30, 2021 by Castle Game Engine
    1
    Fixed the Windows build to add DLL dependencies of FreeType and VorbisFile (msvcr120.dll, vcruntime140.dll). Added new Android build. You can use the mouse or touch input to fully control the game. Un... Continue reading
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