Castle Game Engine 7.0-alpha.2 release: a lot of new components (lights, primitives), new cameras, terrains, sprite sheet editor, Delphi
Castle Game Engine » Devlog
We are proud to announce the Castle Game Engine 7.0-alpha.2 release! After 18 months of intensive development since 7.0-alpha.1, we present a number of new features that upgrade the engine to a new level:
- Sprite Sheet editor
- Many new components in the viewport - primitives, text, image, reference
- Font components
- Sound components, ability to design spatial sounds in editor
- Lights components
- Background (gradient, skybox)
- Fog
- New camera and navigation handling - much more natural, camera is a transformation and can have children and be a child of something else
- Components to visualize terrains
- Tested and documented how to use engine with GitHub Actions, GitLab CI, Jenkins
- Build Debian packages for your project
- Delphi support!
- Numerous smaller editor improvements, like double-clicking to open Pascal files at proper file and proper line
- glTF improvements: step interpolation, cameras fix, normal scale handling, ability to pick a subset of glTF
- Inspect your game hierarchy and logs at runtime — just press F8
- Integration with Vampyre Imaging Library
- Android building improvements
- macOS improvements: Cocoa backend in TCastleWindow and more
- A lot of documentation upgrades
Files
castle-game-engine-windows.zip 801 MB
Version 7.0-alpha.2 Sep 12, 2022
castle-game-engine-linux.zip 818 MB
Version 7.0-alpha.2 Sep 12, 2022
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Castle Game Engine
Cross-platform (desktop, mobile, console) 3D and 2D game engine. Visual editor. glTF, X3D, Spine. Modern Pascal code.
Status | Released |
Category | Tool |
Author | Castle Game Engine |
Tags | 2D, 3D, castle-game-engine, editor, FPS, Game engine, gltf, pascal, x3d |
More posts
- Updated 7.0-alpha.3 binaries: bundled FPC, macOS build74 days ago
- Castle Game Engine 7.0-alpha.3 release: physics, blending, batching, shadows, De...74 days ago
- Castle Game Engine 7.0-alpha.1 release: editor, glTF, Switch, sprite sheets, pow...Feb 22, 2021
- Castle Game Engine 6.4 release – physics, iOS services, shader pipeline upgrad...Jan 23, 2018
- Castle Game Engine 6.2 - easy iOS, CommonSurfaceShader and moreJun 19, 2017
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