Castle Game Engine 7.0-alpha.1 release: editor, glTF, Switch, sprite sheets, powerful and simpler API


We proudly present the first alpha pre-release of Castle Game Engine 7.0. It is time to break the long period of waiting since CGE 6.4!

We emphasize that it is a pre-release. We’re still working on a finished 7.0 release, where all the features are polished, all examples are reorganized to show the new approach, all of manual is updated to show editor usage etc. In the meantime, we feel (since a long time now) that what we have is fantastic, and a big step forward since the last CGE release.

If you prefer a video introduction, watch the video presentation embedded on our “Getting Started” page.

The most important new features are:

The more complete list of changes is here. Even that longer list is just a summary — just browse our news to know all the details.

Files

castle-game-engine-windows.zip 801 MB
Version 7.0-alpha.1 Feb 22, 2021
castle-game-engine-linux.zip 818 MB
Version 7.0-alpha.1 Feb 22, 2021

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